Home » Ouril

Ouril

Capeverde 300x274 OurilOuril game is played in Cape Verde. It is also known as uril, oril, ouri or ori. The seeds are known as ‘ouris’, because come from the shrubs “Caesalpinia bonduc” and “Caesalpinia major”, known in Cape Verde as “ourinzeira”. It is traditionally played mostly by men. It is rare to see women playing ouril. It was carried by slaves from the west coast of Africa (Senegal and Gambia) during Portuguese colonialism that began in the fifteenth century. Santiago is the first Cape Verde island where appears ouril because this island was the first place where the slaves were carried. From here to Boavista and then to the island of São Vicente, which is said that’s the place where this game is more played than any other place. Ouril game is also played in Portugal, not only in caboverdiana community. It is present in schools for learning mathematics. It is quite popular among the students.

Ouril rules are similar to oware. The main differences are that in ouril game the single seeds can only be moved, if the player has only singletons left in the own holes. And it is allowed to do a move which captures all of your opponent’s seeds in one turn. So, after that a player seeds again and must “feed” the opponent player.

Game summary:

board: 2×6, two rows of six holes.
pieces: 48 (24 per player).
initial arrangement: 4 seeds in each hole.
direction of play: counterclockwise.
seeding: simple lap. The seeds are placed one by one into the ensuing holes. It is not allowed to move the single seeds. You can not begin from a hole containing 1 seed. Single seeds can only be moved, if the player has only single seeds left in his holes.
captures: only performed in the opponent’s side. If the last seed sown falls into an opponent’s hole making an amount of 2 or 3 seeds. If the precedent hole contains 2 or 3 seeds as well, these are also captured and removed, and so on but no crossing the limits of the row. It is allowed to do a move which captures all of your opponent’s seeds in one turn. Then the player seeds again and must “feed” the opponent player. If the player can not “feed” the opponent, the game is over.
aim of the game: to capture the most seeds.
the game ends…:
  • when any player has no seeds in the own row and the opponent player can not feed him. The player who has seeds, captures the remaining seeds in the own side of the board;
  • when a player gives up. When a player captures more than 24 seeds the game is over.

ARRANGEMENT OF SEEDS ON THE BOARD

board

This game is played on a 2×6 board with 4 seeds in each hole at the start of play. The top row belongs to player A. The bottom row belongs to player B. In the following diagram you can see a schematic representation of the board for play ouril.

regles olowuka fig 00 Ouril

Be Sociable, Share!
  • more Ouril